![princess maker 2 uncensor princess maker 2 uncensor](https://i.ytimg.com/vi/OeGeFMFzO2M/maxresdefault.jpg)
The player can purchase a pill from a merchant that increases the bust size of the girl. That patron determines her starting statistics in a way that is loosely related to the god's role in the Roman pantheon for example, a girl born under Mars begins the game with an advantage in fighting reputation. The god who visits the father is the daughter's patron god. The player can converse with the girl and she will refer to the player as "father". The game also makes use of some invisible statistics to determine the occurrence of certain special events. It is these statistics that ultimately determine her final occupation, her skill level in her line of work, and her overall happiness in life her marital fate is also decided, in part, by these statistics. The daughter has a set of statistics that fluctuate depending on the activities the player assigns to her schedule, including various part-time jobs, schooling, adventure, and free time. This god bestows upon the mentioned player a child of the heavens, and it is their duty to raise her from the age of 10 to the age of 18, at which point she will enter a line of work the most desirable outcome is that of a royal princess. One night, he receives a communication from a god whose identity is determined by the birth-date the player selects at the beginning of the game. The player's character is a famous warrior who defended the kingdom from an invasion by Lucifon, the Prince of Darkness (a corruption of Lucifer) consequently, he is known throughout the land as a military hero and receives an annual salary from the palace. The game takes place in a fantasy world roughly modeled after medieval Europe with the starting year is given as 1210 K.D. The game has been translated into English, Korean, and Chinese. At the end of the game, the daughter goes into a line of work what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions throughout the game.Īfter the initial release for the Japanese PC-9801 personal computer, it has been subsequently released for many other personal computers and Video game consoles. The player takes role of a War Hero who raises a girl to the age of 18. It is the second installment in the Princess Maker series of social simulation games where the player must act as a parental figure and raise a young girl. Princess Maker 2 is a 1993 Japanese video game developed by the company Gainax.